Additional Maps of different sizes are located HEREGame structureObjectives | Schedule | Phases
You may have to refer to the field map, which can be found avove. The Official game map is to the right=> Right click, save as, and print your own map if you wish as well. WARSAW PACT MAIN OBJECTIVES- The Warsaw Pact will be the aggressor and will prompt the attack on the West. The main objective is to seize all possible territory directly West of Fulda Gap to the Rhine River, cutting NATO forces in half to the North and to the South. Next, destroy all remaining NATO forces and capture the West German city of Frankfurt. Post advance options include nuclear exchange with the West, an agreed upon cease fire, or the unconditional surrender of Western Forces. NATO MAIN OBJECTIVES- NATO does not wish to start WWIII in the European Theater because it is outnumbered 1.5 to 1 in almost all areas along the West / East German boarder and in many places, especially in regards to tanks, 3 to 1. If a Soviet led offensive should take place, NATO will hold off the advance to the Rhine River at all costs. If the Soviets push past the Rhine River, Western influence and its ideals will be lost to Communism in the whole of Europe. Because NATO is so outnumbered, they have relied heavily on the threat of the use of tactical nuclear weapons. In case of an attack, NATO would advance across the Fulda Plain to stall the Soviet advance using conventional forces, do not allow the Soviets to cross the Rhine River, try to push the Soviets back into East Germany and sue for a cease fire before a nuclear exchange occurs. The worst-case victory will come through the use of nuclear weapons, but the use of tactical nuclear weapons could lead to a full-scale, world-wide nuclear exchange between NATO and WARSAW PACT nations. Game Phases-Day One (1000-1700 Saturday) 1st Phase (1000-1300) -The Opening Salvos Warsaw Pact: Advance across Fulda Gap taking out NATO forces while seizing all territory and bridges in vicinity of the Fulda River, taking Bad Herzfeld (Fort Duckett) and Fulda (Firebase Alpha) and holding them (including OP Romeo and OP Alpha). NATO: Stall Soviet advance to Frankfurt (Sim City) and Marburg (HB Hill) as much as possible without using tactical nuclear weapons. Roll in reserve forces to stem the Soviet advance. 2nd Phase (1300-1500) -The Battle for the Hills Warsaw Pact: Advance across the Fulda River and seize Marburg (HB Hill) and Limburg (Ft. Apache) NATO: Continue stalling Soviet advance, and counter attack as much as possible to push Soviets back into East Germany. 3rd Phase (1500-1700) -The End Game in the Cities Warsaw Pact: Advance across the Rhine to seize Frankfurt (Sim City) and attack Camp Lee (FB Rex) from the rear. NATO: Continue stalling Soviet advance into Frankfurt. If all areas East of the Rhine River are held by the Warsaw Pact, along with all of Frankfurt, it will result in a cease fire with NATO, with the Warsaw Pact bringing all of Germany under communist East Germany-a great political and military victory in itself. If NATO pushes the Warsaw Pact nations back into East Germany, it will be a militaristic and political humiliation for Moscow. Night game (1900-2200 Saturday) NOTE-NO POINTS FOR THE NIGHT GAME YOU MUST BE AT THE SAFETY BRIEFING TO PLAY THE NIGHT GAME. NOTE-Anyone wishing to participate in the night game must re-chronograph under 1.55 jules (CQB velocities) and must attend a safety briefing at 1900 (7:00PM). Anyone caught playing the night game without their night safety brief will be removed from the night game and their side will receive an unsportsmanlike conduct penalty. Lasers and full-auto not permitted, semi-auto only. Flashlights are recommended. Day Two (0900-1400 Sunday) 0900-1000 Staging and movement of players to start positions 1000-1400 The Counter-Attack Note- All bases that have been destroyed in the previous day are back in play. All dead zones are in play with standards restrictions (reference game map). Warsaw Pact- Re-enter field and occupy Frankfurt (Sim City), Fulda (Alpha), Camp Lee (FB Rex) and Gotha (FB Bravo) and any other base on the Warsaw side. Defend the territory against the NATO counterattack. NATO- Re-enter field and occupy Limburg (Apache), Marburg (HB Hill), Bad Herzfeld (FB Duckett), and OP Romeo (Holiday Inn). Launch counterattack on Warsaw Pact in eastern Germany and drive them back to East Germany and Czechoslovakia. |
Schedule-at-a-Glance
Thursday, October 12, 2023: Field will officially open at 1200 for camping, vendor setup, field inspections, AT and/or tank inspections. If you are a vendor or a camper and want to set up earlier, you may do so no earlier than Tuesday, October 5th. Vendors are required to adhere to their pre-established assigned zones and footprints! Please contact us at info@fuldagap.com for applications and assignments if you haven't already done so! Friday, October 13, 2023 1100 - 2000 hrs: Registration, store opens, Safety briefings (every half hour) open.. Field Inspection (players must have mask or goggles with them on field), 1300 - 2000 hrs: Air Fills open, 1400 - 1800 hrs: CQB MINI GAME IN SIM CITY YOU WILL NEED YOUR PLAYER CARD AND HAVE GONE THROUGH CHRONO 10 Minute Games, no respawns, Center Prop Games Pistols, SMGs, and lower velocity airsoft work well in this area. 1200-1900 hrs: TANK and AT INSPECTION at Head Ref station at BRAVO/REX entry. All tankers and those who wish to be anti tank gunners must get their launchers and tanks inspected at this time. 2000-2300 hrs: Player's Welcome & Social - come meet new friends, Vendors will be open! 2300 hrs: Noise Ordinance in Effect (observe courtesy in camping areas - including shutting off generators if you are not in the RV area) Saturday October 14, 2023 0700 hrs: Registration, Store, Air Fills, Safety Briefings, and Chronograph Open 0900 hrs: Special Forces and Spetznaz may enter the field. MUST HAVE Special ID and PERMISSION OF GENERAL prior to entering the field. 0900 hrs: Tanks may enter the field until 0930 hrs 1030 hrs Tanks may again enter the field. 0930 hrs: Forces Enter the Field at staging areas 1000 hrs: GAME ON! 1700 hrs: Game Pause. 1700-1900 hrs: Chow, Rest, Replenish 1900 hrs: Night Game (for fun only no points) Safety Briefing 2000 hrs: Night Game Starts 2200 hrs: Night Game Ends (or by Generals' prerogative) 2300 hrs: Noise Ordinance in Effect (observe courtesy in camping areas - including shutting off generators if you are not in the RV area) Sunday October 15, 2023 0800 hrs: Registration, Store, Air Fills, Safety Briefings, and Chronograph Open 0900 hrs: Special Forces and Spetznaz may enter the field. MUST HAVE Special ID and PERMISSION OF GENERAL prior to entering the field. 0900 hrs: Tanks may enter the field until 0930 hrs 1030 hrs Tanks may again enter the field. 0930 hrs: Forces Enter the Field at staging areas 1000 hrs: GAME ON! 1400 hrs: GAME OVER! Airfill Station will shut down at this time. RETURN all rental equipment to the store. 1500 hrs: Acknowledgements, Awards & FREE STUFF! You'd be crazy to leave before our raffles and give-aways. There are SO many things our players get from the generous donations of our vendors! Thank you and We Will See You Next Year! |